The power of videogames as methods for the future online learning
DOI:
https://doi.org/10.26507/rei.v13n26.888Keywords:
role of technology, education technology, e-learning, competency-based education, teaching strategiesAbstract
Technological advances change the way that we manage our daily life. We have the knowledge of the world in our hands. Nevertheless, Mexico has had problems in the integration of the technological advances into education strategies. E-learning in Mexico has the potential to reduce educational lag, by providing education to the poorest and distant zones of Mexico. Despite the benefits of this educational model, its impact in the Mexican society has been low, because of that in this work we present the use of videogames as a tool for the e-learning. Our results show the contribution of videogames as a tool of learning. When the student’s plays they involve in a virtual environment, these help them to acquire or reinforce knowledge.Downloads
References
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- 2023-08-28 (2)
- 2018-08-01 (1)
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